
Commissioned by Mike TeeVee | Available Worldwide on Meta VR Store
I was commissioned by Mike TeeVee to create an original chapter for the VR Puzzling game Shores of Loci, bringing Chapter 6: “SkyHaven” to life from concept through full realization. As Art Director, 3D Artist, and Level Designer, I developed the entire world—its visual language, environment design, and every asset—building a fully immersive experience from the ground up.
Working closely with the Shores of Loci development team, I produced all 3D models, textures, materials, and environmental elements, then optimized the entire level for seamless, performant playback inside VR. The chapter integrates cinematic horizons, atmospheric lighting, sustainable worldbuilding, and dynamic spatial composition to support the game’s contemplative, surreal narrative style.
SkyHaven invites players to soar into a floating sanctuary—an eco-futurist castle in the clouds, where miniature civilizations thrive in harmony with nature. Powered by sun and wind, the chapter blends permaculture-inspired landscapes, mythic architecture, and dreamlike environmental storytelling, transporting players into a world of expansive imagination and meditative play.
Available globally on the Meta VR Store, this chapter represents a major milestone in my journey as a digital worldbuilder, merging art direction, 3D environment creation, and experiential design to craft an immersive VR realm accessible to players worldwide.
GAME TRAILER
MARKETING HERO FILES
MARKETING ANIMATIONS
WEB ARTICLES
ARTWORK STILLS
PRODUCTION RECAP









































































